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AI Insights · Timothy · July 2022

Top 5 Educational Games in Italy Q2 2022

Discover the performance of the top 5 educational games in Italy for Q2 2022, including weekly downloads, revenue, and active users trends.

Top 5 Educational Games in Italy Q2 2022

In Q2 2022, the top 5 educational games in Italy saw varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Lingokids - Play and Learn exhibited a consistent performance in revenue, peaking at around $3.2K in the last week of June. Weekly downloads fluctuated, starting at 2.7K at the end of March and reaching a high of 3.4K in mid-June. The app's weekly active users showed a slight upward trend, increasing from 8.9K at the end of March to approximately 9.1K by the end of June.

Smart Tales: Play & Learn 2-11 from Marshmallow Games SRL saw its highest weekly revenue of the quarter at $948 in late April. Downloads peaked at 814 in early June, while weekly active users steadily increased from 11.4K at the end of March to just over 12.4K by late June.

Lingumi - Languages for kids maintained steady revenue throughout the quarter, with weekly figures averaging around $700. Despite negligible downloads, the app's active users showed a slight decline from 531 at the end of March to 462 by the end of June.

BibiLand Games for Toddlers 2+ experienced modest revenue growth, peaking at $451 in the last week of June. Weekly downloads remained relatively low, fluctuating around 100-190 throughout the quarter.

Intellecto Kids Learning Games saw a significant revenue spike in mid-May, reaching approximately $547. Downloads spiked dramatically to 3K in mid-May, while weekly active users also peaked at 1.3K during the same period before stabilizing around 300 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022